Category Archives: Miscellaneous

How to pull the network?

For some time pulling the network has changed. Now you have to click exactly on the word “pull out now”.
2014.09.07_15h49m41s_001
Another way:
net

Advertisements

Talent – guide

Quote from Facebook:

Dear Players! After we introduced the change in the talent paths, a lot of you have reported troubles with understanding the rules. Below you will find all information necessary to use both talent paths fully.

Each player is allowed to have two active talent paths.

To start the second path, a player has to finish the first one, by finishing the path we understand possessing all talents with five stars.

Talent points are earned in special tasks marked with letter ‘T’.

Each talent path consists of 10 talents.

Each talent consists of 5 levels (the higher the level, the better the talent); the cost of each subsequent level is higher.

The reset of the talents costs 1999 banknotes; all talents are reset and the cost of the reset is fixed and does not depend on the number of the player’s talent paths.

The player can choose their talent path for free.

After finishing the first path, the player can choose their second talent path also for free.

The talents can be reset many times – each time the cost is 1999 banknotes.

Tight lines!

SHARE THIS with other players!

2014.03.23_17h08m44s_001

List of talents

List of talents

Skills

  • Larger sea fish – increases maximum weight of sea fish by 3%, it costs 200 points.
  • Larger freshwater fish – increases maximum weight of freshwater fish by 3%, it costs 200 points.
  • Larger fish in the network – increases maximum weight of fish in the net by 20%, it costs 100 points.
  • More fish in the net – increases maximum weight of all fish in the net by 20%, it costs 100 points.
  • More coins for fish  – increases the number of coins received for caught fish by 20%, it costs 100 points.
  • Faster spinning reel – increases the speed of spinning reel by 5%, it costs 200 points.
  • Faster sea reel – increases the speed of sea reel by 5%, it costs 200 points.
  • Easier freshwater fishing – slows down the fight with the fish by 5%, it costs 100 points.
  • Easier sea fishing – slows down the fight with the fish by 5%, it costs 100 points.
  • More experience for the fish – increases the number of experience points for caught fish by 10%, it costs 200 points.

Strength

  • Better float rod – increases the strength of a flood rod by 5%, it costs 200 points.
  • Better spinning rod – increases the strength of a spinning rod by 5%, it costs 200 points.
  • Better sea fishing rod – increases the strength of a sea fishing rod by 5%, it costs 200 points.
  • More effective sea lure – increases the effectiveness of sea lures by 50%, it costs 100 points.
  • More effective lure – increases the effectiveness of lures by 50%, it costs 100 points.
  • Stronger sea lure – increases the strength of sea lures by 15%, it costs 100 points.
  • Stronger lure – increases the strength of sea lures by 15%, it costs 100 points.
  • Bigger fish in float fisheries – increases the size of fish in the float fisheries by 30%, it costs 200 points.
  • Bigger fish in spinning fisheries – increases the size of fish in the spinning fisheries by 30%, it costs 100 points.
  • Bigger fish in sea fisheries – increases the size of fish in the sea fisheries by 30%, it costs 200 points.

Competence

  • Larger fish with groundbait – increases the size of fish caught with groundbait by 5%, it costs 200 points.
  • Faster landing net – increases the landing net speed by 5%, it costs 100 points.
  • Longer landing net time – increases the landing net time by 20%, it costs 100 points.
  • Stronger float leader – increases the strength of a float leader by 25%, it costs 200 points.
  • Stronger spinning leader – increases the strength of a spinning leader by 25%, it costs 200 points.
  • Stronger sea leader – increases the strength of a sea leader by 25%, it costs 200 points.
  • Longer groundbait time – increases the groundbait time by 20%, it costs 100 points.
  • Longer powerbonus time – increases thepower bonus time by 20%, it costs 100 points.
  • Longer bonus to experience – increases the experience bonus time by 20%, it costs 100 points.
  • Longer license time – increases the license time by 20%, it costs 200 points.